![]() ![]() This dissertation focuses on five technologies – Winamp, Metadata, Napster, iTunes and Cloud Computing – that were key to rehabilitating the music commodity in its digital environments. metadata, interfaces, digital “packaging”). On computers, music underwent an interface-lift, gradually getting redressed with new features (i.e. album art, compressed sound, packaging, etc.), recordings as digital files were initially decontextualized commodities. Stripped of many of their previous attributes (i.e. As computers became viable sources for the playback of popular music in the 1980s and 1990s, the roots of the digital music commodity took hold. ![]() Specifically, it traces the transition from music on compact discs to music as a digital file on computers/mobile devices and the economic, industrial, aesthetic and cultural consequences this shift has for how we produce, present, and consume music. This dissertation concentrates on the changing form of the music commodity over the last two decades. To where does all this lead us? The proposed abstract will focus on the transfiguration of audio contents, both in terms of journalism, entertainment and advertising, as well as the mutation of the listener in direction of a relation between the one who listens to radio and is also a web user of radio websites, presenting the concept of as a definition for the new broadcasting context in the 21st century. ![]() Radio listening gave way to online navigation and interaction. MP3 players for instance, or devices such as mobile phones are shifting the balance of power away from radio as tastemaker toward consumers' ability to select, hoard and arrange their music. All these platforms represent a whole new scenario for media and forces radio to change the business and communication model, transforming the radio concept we used to know. Online broadcasting, online music services, portable music players, digital receivers, mobile phones and podcasts are different ways to access music and entertainment. ![]()
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